2OpGaming

Mortal Kombat vs. DC Universe E3 Trailer

Ahhh the first E3 trailer of the year and the winner goes to MK vs. DC universe. Looks like it could be a nice come back for the fighting genre especially with the upcoming Batman movie. Timely release! I should hopefully have hands on with this title not once, but twice in the coming weeks!

Call of Duty 5: World at War First Trailer

Prizefighter Conference Call with Don King Now Live

Whats up everyone….the call is going to begin in about ten minutes. I will live blogging it here. So here we go….

Update 1: 2K asks us to be on time, its 9:58 am and here we are enduring cheezy elevator music lol.

Update 2: I wonder if this is going to be a featured track in the game. It’d be awesome. Ah here we go, I hear promising conference call sounds.

Update 3: Great, listen only mode which means some jerkoff won’t have the wind blowing in their phones like MLB. OH ALSO, BIG SHOCKER FROM CHASE DON KING IS UNPREDICTABLE.

Update 4: This call is scheduled for one hour and will be about the Xbox 360 only.

Update 5: Mathew Seymour is on the line from 2K regarding the game. He is the executive producer of the game. First the overview for the game…..hey I think it’s a boxing game? Punch your opponent to win!

Update 6: Babble regarding the release dates. Mathew speaks about the competition ie Fight Night. So what’s the difference? Offering a huge dramatic experience and never done before live action sports documentary. Career mode in prizefight will take 15 hours to play.

Mathew: Having real people talking about you in a sports documentary setting. Sounds pretty cool I think but how does it play? Exhibition mode included. Can choose 40 boxers all licensed. 10 legends such as ding ding Larry Holmes and Ken Norton. But no Iron Mike huh?

Multiplayer mode has a fight club esque area where best man wins? And a single round elimination mode. Can you use up to 5 customized characters in the different fight classes.

Still talking about the game…if you’re so confident where is the demo?

Q: How much is Don King involved with the development?

A:Met with Don from the get go. Spent 3 days straight with Don. Heard stories from Don regarding the executives in broadcasting. Exchanged stories and favorite moments in boxing. (Honestly, whoever asked this question: nice soft ball).

Don had input on which fighters to include in the game and also accessed Don’s boxing library as source material. Matt has lost count of working with Don King.

Q: What was the hardest to implement? (Another softball yay)

A: All the stories into the game. Dealing with boxers wives and girlfriend was difficult…unbelievable needed to be M or AO to share those stories. No sex or nudity in a boxing game confirmed.

Q: So is the first go round for Venom with boxing titles?

A: Bought Venom Games for exactly these boxing games. Not afraid to take on the best (so will you get to my question already?) Keying on game mechanics and gameplay which 2K is known for. (MLB lovers care to disagree) Made Rocky and Rocky Legends which people did like.

Q: Prizefighter versus Fight Night, what do you think?

A: Fight Night is beautiful and they did a great job and launch title. They kinda missed it. (what?) They were short on career mode and wanted to deliver on that since many people consider that important. Your friends go home and you still have energy, so focused a lot on career.

FACEBREAKER IS NOT A BOXING GAME ACCORDING TO 2K. 2K all about integrity to the sport itself. Facebreaker is just a hybrid fighting game. Career inside and outside the ring is just as important in Prizefighter. But, still looking forward to those games.

DON KING AND LARRY HOLMES HAVE ARRIVED.

DON KING:

A: Steve Glickstein? helped bring Don onto the project to reproduce his experiences. I have a lot to do with the game, the game exemplifies life being in there with the brightest. Don loves the internet and communicating on the information super highway. Wanted to take on new wonders of the world and get bloggers involved.

Q; What did you bring to the game that an athlete couldn’t have?

A: Changed the game when he came in. Don brought in attraction rather than just money. Don made the attraction the most important aspect of the sport. If you can generate attraction you can generate and recoup the money at the bottom line.

LARRY HOLMES IS ON THE LINE!

Q: How much of the game is spot on and how much is drama?

A: Larry hasn’t yet played the game. If it did, he’d be nearly unbeatable. Every gamer is going to want to play as Holmes according to Larry.

Q: What was the hardest part of life outside the ring?

A: Keeping your cool. People told him he can’t beat Ali or Norton or Cooney. The fight with the great white hope was the one he remembers the most. He overcame all that and did what he did had to do. The hardest part is keeping your cool, I am pretty sure that should be easy with video game.

Q: Question about David Hay’s career.

A: Don says he has the tools and is in the “embryonic” stage of having the physical prowess to be. But unsure about mental aspects of the fighter. Doesn’t know if David can fight with the glory and money. David can become a champion.

Q: After seeing the final product, is there anything left out that you wish you could add?

A: Game imitates life to say yes I can. Imitates actions rather than ideal situation. Emulates trial, tribulation’s etc. The game has the attitude of “Yes I can”. Don King loves the bloggers aka me. I feel blessed. Don King is going off on the ashes of the phoenix rising against and the life from rags to riches as a boxer.

Don says prizefighter is the game of life and that is why it is better than any other game! (I love this guy). Make life work for you, rather than you work for life.

Q: Why was blood pulled?

A: There is blood! Deformation of the face, bruising. Everything you would see in a fighting game. The difference is 2K didn’t focus on it and get caught up on it with slo mo blood etc (lol shot @ EA). Blood and sweat are in because it’s part of boxing and keeping it real.

Q: I asked who would Larry fight today?

A: Wants to fight Foreman still! LOL, asks Don why the heck that didn’t happen. Says George is scared of him.

Will whoever is talking in the background of Don please shut up?

Don King loves the gamers because the games give it like it is and take the consequences or rewards of your action. In life, you always get the consequences and rarely get the rewards. AMEN DON! AMEN DON! Don was first promoter to be inducted into boxing Hall of Fame. People need people, nobody can do anything by themselves.

“Bloggers are the Jon the Baptist of gaming!” That is my signature quote. Thank you Don! 2K has hit a double grand slam home run with Prizefighter and will take on anyone who says anything different!

DON AND LARRY ARE LEAVING. DON LOVES CHASE. CHASE IF THE INFORMER…..ROFL LMAO VICTORY TO CHASE. VICTORY TO BLOGGERS AND GAMERS. CHASE IS THE AWESOME PR GUY FOR 2K. Back to Matt.

Matt: Jim Lampley and Manuel Stewart from HBO boxing are doing the commentary for this boxing game. (Now that is awesome….official HBO commentary). Over 800 lines recorded for Prizefighter.

Q: What is your favorite achievement?

A: Finishing the story, but doing it right. Highest rep and most money and having the perfect win loss record.

Q: How did they bridge the game for hardcore and casuals?

A: Career mode is for everyone. But do not need to get the ultimate achievement. Can get all the drama and stuff. A movie like experience. Ghetto to glory story. Casuals don’t have to worry about being a completionist. Good game designs today involves various levels of enjoyment for different people, which is offered in career mode.

Q: Product placement in Fight Night was extreme. How is the Prizefighter advertising going to be?

A: Fight Night ads were overkill. Bottom line to 2K is about keeping it real and integrity to the sport. There’s more than Everlast and BK. Went out and got almost all the boxing licenses. Have lonesdale, compubox, etc. 2K sports is about keeping it as real and credible as possible.

Q: What online modes and is there online career?

A: Played around with online career but the issue is balance. (What?) You can have a fighter stable for online up to 5 in different weight classes. Online seems like it will flexible so you’re not stuck looking for a game in a particular weight class. Fighter’s club is a round robin tournament in real time with 8 people. Get points for wins for losses and whoever wins with the most points win. Also single elimination tournaments that are quick in one sitting. No days or weeks (this is important, good move 2K). Separate tournament leader board as well. Thinks most hardcore will gravitate to the tournaments.

Q: Any new boxers of features? Is there a spec mode online?

A: Not really planning new boxers or DLC. Now conentrating on the Wii and DS versions. No spectator mode online. Problem is, spec mode would be meaningless in the context of the game. There’s no type of wager system in Prizefighter which would have made spec mode worth doing. If you’re not fighting there is only so much involved.

Q: How do temptations work in career mode?

A: They have a penthouse playmate as a temptress in the game. Tossing in the dirty laundry aspect of sports. Bling, splash, sponsors etc. Wants to bring the temptations as an athlete into the game (isn’t it fun as a gamer to just give in?). Work your way through your career mode till you get calls from her regarding a date. The more flashier stuff you do the more media support you get. Which in turns translates to more crowd support and allows for landing of more signature punches. (Good mechanic….but what about game play?)

Q: Do each of the licensed fighers do they unique fighting styles or group into generic styles?

A: Kind of a mix. Some boxers have uniques, some boxers are lumped into generic categories. Same characteristics a lightweight would have versus a heavy weight etc. Will throw sig punches of the weight class given. Couldn’t spend more time on making unique fighters.

Q: When your boxer gets to the top do they follow the boxer on the way down? (great question, but it’s a game WTF!?!)

A: NO. Not in the game. (thank goodness..) It’s not fun to play someone on the downfall of their career.

Q: What did you learn from Rocky and Rocky Legends?

A: Not making game as hard as those two games. Spending more time on the AI and adding more variety in the AI.

Q: What about the demo?

A: Says there is a new process to submit demos and it is holding them up. But there will be a demo.

Q: Who are the licensed boxers?

A: Samuel Peter, Shannon Briggs, Andrew Gulotta, Sergi Lanakovek?, in heavyweight. In classics, Kelly Pavlik. His favrotie Joe Kuzaki. Chase interjects, you can replay title fight in Cinderella man! (Good stuff, but how the game play in the ring? We need to get some hands on with the title). Back to Matt, also want contemporary fighters who are fighting now.

Q: How many TKO scenarios will we see in Prizefighter?

A: Saved by the bell and 3 knock down rule. No stopping for cuts etc. Would have loved to do that but it becomes a design questions and thinks it will slow the match down. (I don’t agree at all that makes almost no sense)

Q: Leader board is based on what? Wins losses or quality of opponent? Any kind of push to make it a pro gaming game?

A: Ratio of who you are beating, how high they are etc. It is not standard win loss. No push to make this game CAL or CPL.

That concludes the call, props to 2K. The story mode sounds awesome and it seems like a lot of attention to detail. Props to 2K.

New Fracture Q and A

Nothing interesting. But a few new tidbits….

Fracture sounds cool, but what type of game is it? RTS, FPS, RPGor third person shooter?

Fracture is a 3rd person shooter. But it’s more than just that…

How is Fracture “different” from other console action games?

What makes Fracture so different from other 3rd person action games is what we’re calling “Terrain Deformation” (or TD for short). This is a revolutionary new technology in games. It allows the player to literally reshape the battlefield on the fly using a variety of different weapons and techniques. A few examples - players can raise the terrain to create cover for themselves, they can lower it to dig underneath walls or locked doors, it is a tool for solving puzzles, and of course can be used in combat for destructive purposes.

What’s the story behind Fracture? When does it take place?

Fracture takes place in the year 2161. At that time, the world has become a very different place. Everything we were ever warned about climate change has come true. The United States has been ravaged by hurricanes, tornadoes, violent earthquakes, and massive flooding of the Mississippi that has physically divided the nation. The two sides begin to follow two distinctly different paths of evolution. In the west, radical genetic modification is developed. In the east, cutting edge cybernetic technology is developed to augment humanity. Eventually, distrust and suspicion rises between the two sides. When the Federal government attempts to ban genetic modification, the western states secede, allied with the nations of the Pacific Rim, to form The Republic of Pacifica. The eastern states, with their European allies form the Atlantic Alliance and move in on Pacifica to attempt to bring them back in line and preserve the nation. This is where the game starts. You play as Jet Brody, an Atlantic Alliance soldier on the front lines of the next big global conflict.

What sorts of multiplayer modes will be available in Fracture? Will multiplayer options be configurable?

Multiplayer is a big component of Fracture. All of the terrain deforming weapons you can use in the single player campaign are at your disposal in multiplayer as well. This leads to a whole new spin on the concept of multiplayer shooters. There are lots of different MP modes that are configurable by the player, as well as the usual Free For All and Capture the Flag type games.

Do all weapons deform or interact with the terrain in some fashion? Are there any “regular” weapons in the game?

All of our weapons have an effect on the terrain, but others will definitely have a more visual and destructive impact while you’re playing. For example, the Bangalore Rocket Launcher possesses a really high degree of power, so if it makes contact with the ground it will leave a noticeable crater. The Entrencher, your main means of Terrain Deformation, raises and lowers the ground, allowing you to provide yourself on-the-fly cover as well as some very cool ways to navigate through puzzles and the world around you. As far as “regular weapons” go, some of the weapons in the game will have less of an impact on the terrain, but that doesn’t mean they’re simply point and fire pieces of weaponry. The Bulldog Assault Rifle, for example, can be used in a traditional way to shoot at enemies, but it can also be used in secondary ways, like shooting at a rocky overhang and sending boulders down on your enemies, or by chipping away at the terrain to provide players with an easier path uphill.

Are enemies in Fracture going to have the same terrain abilities as the main character? Will they have unique abilities or weapons? Such as?

Yes, the enemies in the game will have the ability to affect the terrain as well. And yes, you will see them pulling of some pretty amazing special abilities. One really unique enemy is the Pacifican Hydra. This unit has been genetically modified to be able to leap 40 to 50 feet in the air. He carries the Bangalore Rocket Launcher as well. He’ll leap into the air and fire that rocket down on top of you from the apex of his jump and then jump away just as fast, making him deadly and hard to hit at the same time.

How many weapons are in Fracture? Will they all be available in Fracture multiplayer?

We have thirteen different weapons as well as four different grenade types. And yes, all of these are available in multiplayer.

Are there any weapons exclusive to Fracture single player or multiplayer?

No, all of our weapons are in both single player and multiplayer. However we do have a vehicle, the TDV-1, that is only in the single player campaign.

What is that weapon that creates a huge vortex and then sucks up everything around it and then explodes?!

That is the aptly named Vortex Grenade. It is easily the most powerful weapon in the game. It generates a swirling vortex of rock, dirt and debris that pulls in anything around it - including yourself if you’re not careful! You can even fire rockets into it to increase its destructive power. When it reaches its critical mass point, it explodes, throwing everything that was inside it flying through the air.

What consoles will Fracture be available on? And, when is the game going to be available in stores?

Fracture will be available on the Xbox 360 and the PlayStation 3. You’ll find it in stores in October of 2008.

2K’s PrizeFighter Official Site Launch

The official site for Prize Fighter opened today. Check it out at HypeKingdom.com. Seriously, nobody had this URL before? How is that possible? At the site you can do the following stuff:

At HypeKingdom.com, fans can experience the thrill of being the king through the following features:

* Nickname Generator – Joe Smith isn’t going to fill seats, so get a Don King-inspired nickname that screams “the champ is here!”

* Customizable Hype Spoken by Don King - Generate your own hype, Mad Lib-style, with the voice of the king.

* Complete Guide to King’s English - Now fans can accurately sling the slang to raise their hype game.

* Hype Boards - A place where members can share their own hype glory stories as well as enthusiasm for Don King Presents: Prizefighter.

* Screen Savers and Screen Shots – View all the screen savers and screen shots in its tenacious spectaculocity to download and share with friends.

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