2OpGaming

Midnight Club LA Release Announced, New Screens

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New York, NY – April 21, 2008 – Rockstar Games is proud to announce the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles, is set for release on September 9th in North America and September 12th in Europe. Developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will give gamers the unprecedented freedom to race through a hyper-realistic LA. Read more…

Konami ID Site Woes and Workaround

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Playstation 3 gamers this weekend hoping to quickly jump online and begin the Metal Gear Online beta quickly found themselves frustrated by the process that is required to sign up. Gamers who pre-ordered the MGS4 limited edition were given a code which was supposed to give them access to the beta. To their surprise, some of the codes distributed to those who pre-ordered were 3 alphanumeric characters short of an acceptable code to download the beta.

Once that issue was remedied with new codes from Konami, a few websites on the net were given an allotment for giveaway. The only catch being, you needed a Konami ID to play the game. Enter what can only be described as an utter folly of a website that is supposed to be the gateway to the biggest beta for the most anticipated exclusive title in the PS3’s library, https://id.konami.net/login.do. It seems the web team behind the website have the site set to time out as rapidly as you can hit refresh.

Fear not however, there is a workaround. Once you are able to actually get the site to load QUICKLY enter your birthday and agree to the terms of the ID (which is the usual legal mumbo jumbo, just let me get a damn ID to play the beta). Once at a longer page where you will be asked to fill in your information do the following cumbersome task. Enter one field at a time beginning with choosing an ID, immediately check if the ID is available. Then go back to the prior page fill out the next field and check to see if the ID is available again. Do this for every field. While a pain in the ass, it stops the site from timing out for inactivity because only spam bots programmed to enter in data in the range of a few milliseconds could possibly make it through the site without issue.

You may also download an autoform plugin for Firefox which has been noted to work. Best of luck to everyone and catch you guys online.

Grand Theft Auto IV Gold, Social Club Open

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At the start of Take Two’s annual shareholders meeting today (still ongoing), it was announced right off the bat that GTA:IV is not only gold but pressed and ready to ship early next week. Also today, the online community aspect of GTA:IV entitled “The Social Club” opened its door for sign ups for stat tracking and much more ahead of the game at http://socialclub.rockstargames.com/ .

Features of the Social Club include:

LCPD Police Blotter - A virtual map and tracker of single-player criminal activity logged in Liberty City from the aggregated data of millions of connected players - showing the most dangerous areas of town, most commonly used weapons and more.

The Story Gang - This special single-player leaderboard recognizes players who complete Niko Bellic’s main story arc of Grand Theft Auto IV - The leaderboard ranks players according to the total amount of playing time it’s taken to complete the story, as well as a historical rank by who has completed it first. Members of this club will receive special online widgets and merit badges marking all of their in-game accomplishments.

The 100% Club - Watch to see who will be the first to complete 100% of the game. The first ten people to be identified on the Social Club as reaching 100% will be sent an ultra-rare commemorative ‘key to the city’ to mark their accomplishment. In the future, the 100% Club will then carry a historical leaderboard showing rankings of who has completed 100% of a game in the shortest span of playing hours.
The Hall of Fame - This area will dynamically recognize those singularly elite players who have reached the top of the hill on various statistical leaderboards, and will also contain a personal awards display of special in-game landmarks and successes in Social Club competitions.

The Liberty City Marathon - A ranking of special physical milestones achieved in the game - from the amount of miles walked, driven, or swam - to the number of bullets fired and stunt-jumps jumped. There will be additional special marathon-based competitions in the future from this area as well.

Gran Turismo 5 Prologue - Online Impressions

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Nothing makes or breaks a game more these days than its online component. As an ongoing theme with prologue, the online is present and adequate. While some hardcore GT and racing fans may complain the online is shallow and the races are too short, GT5P online gets it done as it should for a Prologue. You first have to download the currently available update to hop online for GT5 which will take a while but once you’re there it is worth it.

Hoping into a match online is pretty simple and most people at this early stage in the game are using the Honda Integra Type R. Simply choose online and you’re good to go. GT5P auto matches you with up to 12 opponents which is surprisingly quick. Thus far it seems the only race track I have been able to race is the High Speed ring. Some of the other cars you will see people using online is a tuned version of the Capuccino and a few people driving around in a BMW Z04. It appears to me where you start in a match is pretty random. One issue that may bother some drivers is based on this randomness and the rolling start to each race that are only two laps long, some may feel this is inadequate time to really make a race the test of true skill. In my experience, I’ve started at every portion of the pack from first to last and each time when the race is said and done I’ve placed top 5 every time. The races in GT5P are more about skill than where you start. A good driver should be able to draft the person ahead of him from the start and already get a nice little speed boost. This has caused me to prefer starting away from the front of a pack at the start of a race.

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GT5P online uses a nice little innovative mechanic in which once a person goes out of control their car becomes clipped so they can’t ruin other people’s lines. While a great concept, it can use some tuning as it seems to be pretty random when a car goes in and comes out from these moments. Sometimes cars will almost completely spin out and still not be entered into no clip mode causing other cars to crash. Also, when you run into a barrier especially on the first sharp turn at the High Speed ring there does not really seem to be a penalty at all for wrecklessly crashing into the wall there. Sometimes, if you get enough of the wall you receive a few second penalty but it appears random. This causes a lot of now experienced racers to just wist through that turn without any penalty. One major issue I hope is addressed for the next GT game is the fact that there is no lobby and customizability of a race is non-existent. The two lap races are a lot of fun, but the time between races really break up the action since you must find new opponents each time. I wish I was able to set up a race with friends for more than just 2 laps and not have to find them again.

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Visually the online does not lose any steps from its offline counterpart. Everything seems just as impressive visually online as it does off. Out of about the 10 or so races I participated in the network performance on the PSN was extremely good. Only once or twice did a notice other cars around me seriously bounce from one location to the next. For those players who have can master the ring the online portion of GT5P is by and far the fastest way to make cash in the game. I went from 50,000 CR from events in the single player to over $200,000 in about 40 minutes. Prize money starts at 12,000 CR for a first place finish in a full race and so on. Overall, there is a great basis for a full online in the full version of GT5 when it hits next year. Again, for 40 dollars the Prologue has proven to be a lot of bang for the buck and is a ton of fun. I am very hopeful for the PSN in light of what I’ve seen with GT5P that PSN can attain Xbox Live level organization and ease of use in the near future.

Liberty City Delivery for 2Op

A strange unmarked package arrived at my door…….inside a GTA4 sticker, shirt, and foam fingers for the swingers.

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