2OpGaming

Metallic Rose DS Unveiled

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Nintendo today announced the Metallic Rose DS as apart of it’s normal color pallet. Starting Monday, May 19, America Ferrera and Carrie Underwood will be featured in commercials for the Metallic Rose version of Nintendo DS. Metallic Rose debuted in late 2007 as part of a Nintendogs(R) bundle and will be available as a standalone hardware system at retailers nationwide late this month. Liv Tyler also will appear in Nintendo DS commercials that feature the two-toned Crimson/Black version.

Cruis’n USA Hits Wii Shop

1,000 points and supposedly the visuals are way updated. This was one of my favorite N64 games so I will be checking it out.

Cruis’n USA(TM) (Nintendo 64(R), 1-2 players, Rated E for Everyone, 1,000 Wii Points):
Ever felt like driving to the Golden Gate Bridge, Mount Rushmore and the White House
in one day? Well then, gear up to put your racing skills to the test in a frantic trip across
the United States, following a route that you won’t find on any map. Whether it’s the
rolling hills of Appalachia, the flowing cornfields of Iowa or the crowded tunnels below
Chicago, you’ll find yourself too focused on the intense racing action to worry about the
scenery. Get started by picking from a garage full of cars to find the one that best suits
your style–if you’re good enough, you’ll even find a few hidden ones to round out your
selection. Then choose one of three different playing perspectives and get ready to hang
on tight. With five difficulty levels, the ability to remove traffic or other racers, and
two-player simultaneous racing, it’s enough to make you forget all about finding that next rest
stop. Just watch out for the cows, OK?

Super Smash Brothers Brawl Review

A masterpiece that will be remembered as a generation defining game. Super Smash Brothers Brawl once again staples Nintendo as the masters of being able to blend a fun, pleasing, and easy to pick up and play.

It doesn’t happen often and most of the time it happens from October to December. A game release so big and done so well that it reminds you why you love this industry. Super Smash Brothers Brawl is yet another addition in to the Wii’s stellar line up of games. From the moment you load the game and you see the line up of Nintendo favorites you get the feeling you are about to play something special.

The presentation in Super Smash Brothers is top notch. The opening cut scene that starts with Mario and Link along the classical music is among the best the industry has ever seen. The menus are easy to navigate at the front end. You can quickly choose if you want to be playing by yourself, with a group of friends, or go online. From there the options are almost endless for what you can do. Something you will see me mention a lot is the music of the game. Even during the game selection screens, the theme to the game is absolutely superb. The amount of selectable characters is extremely deep covering every conceivable Nintendo favorite as well as a few third party surprises. You won’t have any trouble finding your favorite Nintendo characters as there are 35 to choose from. Besides first party however, Konami’s Snake and Sega’s Sonic also join the Brawl. The amount of stages to fight on are also in abundance and feature plenty of favorites such as the Pokemon arenas, to green hill zone from Sonic, and the Bridge of Eldin from Zelda. 40 stages in all which should be able to satisfy even the most ADD gamers.

The visuals in SSBB are without question among the best on the Wii. I am not sure how much further the limit of the console can be pushed to be honest. All character models are highly detailed. The entire experience runs smoothly at 60 frames per second. During the sub space emissary the environments are nicely detailed even though it is basically a 2D fighter in a 3D setting. Some of the enemies lack detail during the subspace and there is a lot of repeat use of textures, however that is all forgivable as the game does deliver visually where it counts. It is a treat to see higher resolution version of locations and stages you have been playing since you were a little child who just got his or her first Nintendo. The sound in Brawl is without question the best music to ever grace a Wii game. All the tracks surrounding every menu and every stage are top notch. Brawl is one of those rare games sound wise that will have you going “Wow!” I remember this song as you hear a theme from long ago! Tracks will get stuck in your head as well. The sound effects are top notch as well and sound true to their older counter parts.

The game play in Brawl is a transmitted 3D to 2D fighting engine. While the multiplayer component of the game is without a doubt still the focus of the game there have been great additions in the single player as well. The Subspace Emissary story modes adds a new twist to Smash Brothers universe. It appears the evil baddies of the Nintendo universe have devised a scheme to blanket the world in sub space. The story isn’t all that epic. However, going through an adventure mode using the Super Smash controls and gameplay was a lot of fun. Clocking in at eight hours you will travel every conceivable terrain from the Nintendo universe. You will trek from the midair stadium through the glacial peak all the way into subspace itself. The Subspace serves as a great way to unlock almost all the characters available in the game as well as gain trophies and stickers. My only complain with the mode is that toward the end, it seemed like you had to do a lot of back tracking especially during the great maze portion of the game. Also, the final boss is quite a challenge as he seems to have about 5 or 6 different moves that will end a character’s life. Some gamers may prefer not to play through the adventure and they will not be penalized. Nintendo has gone to great lengths to offer choice to everyone. You can obtain most if not all of the same unlocks from characters, to stages, to stickers and trophies by playing your multiplayer butt off. This was a great way to please everyone. Some people simply do not find the adventure mode interesting and would prefer to immediately jump online or against friends. I am happy to say, they will not be penalized.

Also, control wise I cannot stress the drastic difference made by using the Gamecube controller over the wand and nunchuk. Smash Brothers’ game play seemed like almost a chore to pull off any moves using the wand and nunchuk. The ability to use the gamecube controller to pull off smashes at will with the c - stick is essential during every aspect of the game. I was almost at the point of tears in some locations because I simply could not pull off the necessary double jump to continue. Especially during levels where the level moves and you are forced to keep up this became an issue with I am thankful the GCN controller solved. I would highly recommend anyone who purchases Smash go out and pick one up if they do not already have one.

The longevity of this title is one I expect gamers to be playing for years to come. The amount of options for matches between friends is extremely robust. Even playing solo to unlock all the trophies and stickers will take quite a while. The Nintendo WFC which allows you to pit up head to head against your friends or strangers online is also a welcome addition. However, for every great Nintendo title that comes out featuring online play a little of me dies as there is yet to be a centralized way to have your friends listed across multiple games. I know this is not something that is going to be changed any time soon, but a 12 digit number representing a friend is not the way online should ever be handled. I urge Nintendo to consider revising their online strategy going forward as more major titles come out featuring online.

Presentation : 9.0 - Top notch. A robust roster of characters and stages. Menus are all clean and nicely done.

Visuals: 9.5 - Move over Super Mario Galaxy you now have company among the most visually appealing Wii games. 60 frames per second and gorgeous environments and detailed character models.

Sound: 10.0 - Orchestral music at its finest. All the classic music from your favorite Nintendo games as well as some newer tracks that I cannot stop listening to. Character sound effects are also accurate to their older counterparts.

Gameplay: 9.0 - Easy to pick up and play, difficult to master. Do yourself a favor and use the gamecube controller which makes things a lot easier.

Lasting Appeal 9.0 - Lots of extras to unlock and multiplayer gameplay that will have you playing this one for years to come. Online needs an immense amount of work however, but that is the case across the entire console.

Overall Score (Not an average): 9.4 /10

This Week on the Virtual Console

I haven’t heard of either of these games but they are what is on the Wii Shop channel this week. These games will be up at 9 am PST.

Wii-kly Update: Two New Classic Games Added to Wii Shop Channel

Got enough challenge in your daily routine? Chances are that basic
everyday tasks - getting to work or school on time, walking the dog, taking
out the trash - aren’t enough to keep you firing on all cylinders. Luckily,
Virtual Console(TM) is close at hand to help you test your mettle in fresh and
unusual ways. Whether you’re rescuing a kidnapped pal or mastering a set of
mind-bending grid puzzles, this week’s new arrivals, imported from Japan,
offer a refreshing break from the late-winter blahs.

Nintendo adds new games to the Wii(TM) Shop Channel at 9 a.m. Pacific time
every Monday. Wii owners with a high-speed Internet connection can redeem Wii
Points(TM) to download the games. Wii Points can be purchased in the Wii Shop
Channel or at retail outlets. This week’s new games are:

DoReMi Fantasy: Milon’s DokiDoki Adventure (Super NES(R), 1 player, Rated
E for Everyone - Alcohol Reference and Comic Mischief, 900 Wii Points): This
is an action game where an energetic boy named Milon sets off on a great
adventure in a cute fairy-tale world. Piccolo is a village in the country of
Fantasia. One day, they hear from the fairy Alis that songs and music have
disappeared from the forest. Suddenly, the wizard Amon appears, grabs Alis and
vanishes with her. The brave Milon must now go on a journey to rescue his
kidnapped friend, with his bubble shooter as his only weapon. Along the way,
he’ll need to retrieve five legendary instruments and stars by defeating
Amon’s minions. Get ready to enjoy the fun and comical action of this charming
game.

Puyo Puyo 2: Tsuu (Sega Genesis, 1-2 players, Rated E for Everyone, 900
Wii Points): The object of this head-to-head puzzle game is to clear your grid
of falling patterns called puyos by forming chains of four or more same-
colored puyos in a straight line or one of several geometric patterns. What
makes this a challenging two-player contest is the fact that when you clear a
chain of puyos from your grid, it drops a random piece of filler onto your
opponent’s grid. The more puyos you clear, the more you fill your opponent’s
grid, and if you can clutter up his grid enough to fill it to the top, you’ve
won the game. An intriguing backstory makes this an amusing experience for one
or two players.

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